Patrick was preparing for the Annual GREX 3v3 Tournament last weekend and asked me for a game in preparation for the event. Unfortunately I could not put the Batrep up prior to the event to protect Pat's list from the participants.
I prepared my best list I was familiar with to bring battle to the previous Champion. Here is my list:
2 Fexi in Tyrannoctyes
Living Artillery Node with 3x Biovores, 1 Exocrine and 3x Tyranid Warriors
Pat brought Daemons allied with Necrons.
|Pat Deployed first and put his fast moving Hounds on my right flank. He also put the Wraiths up front
|Using my Living Arti Node, I then deployed my army around it
We rolled for the mission and got Cloak and Dagger. I did not Attempt to Seize the Initiative.
|Pat scored these two early on
|I was surrounded fast and thought it best to take out the Spyders first
|And by removing those Spyders then give my army a fighting chance to kill those Wraiths. Wrong move
As I play the Tyranids, I realise that I fall into this fixed method of playing. I keep to tried and true tactics but this one comment Pat made really opened my mind. Why not Glide!
|Moved up left flank and went after the Spyders
|But in Turn 2, Pat's Wraiths were in my face.
|And proceeded to butcher the units
|Netting himself another 2 objectives
|My unit of 15 Gants came in and I elected to go behind the Hounds. RTKO out of NOWHERE!
Unfortunately, I had to go off at the start of Turn 4. And to be frank, the game was a forgone conclusion at this point. I had not manage to score any objectives and half my army was gone. Pat was ignoring my Flyrants and just went after the units capable to scoring points. Touche!
I will be booking in more time with Pat to help hone my Tyranids.