Having been soundly beaten in the first game I was a little deflated and thought to myself, "let's just play and have fun". No more competitive me. And then I played with Drayson who is a strong advocate for the game on our Facebook page. He is so passionate about the game he puts me to shame. He even created a display board for his SSU.
So we rolled on the tables and this is what we got:
Mission: Centre point objective - total the number of wounds within 12" diameter from the centre point of the table. The one with the most wins
Deployment: opposite quarters 16" into the table
The deployment method was new to me but I can adjust. SSU however was something I was totally unfamiliar with. Did not realise how powerful the choppers were until mid-game. Wow they are strong. Read on!
|Kept most of my infantry hidden in the buildings. Ludwig to provide covering fire|
|Had to split my force so put a squad of Battle Grenadiers, Zombies and Strumpionere on this end. Then I realised I cannot even dent that chopper. DOH!|
|This was somewhere Turn 2. Advanced most of my stuff into the crater to protect the Heinrich. My firebase was still in the building|
|Drayson's table quarter. He did make a booboo here as the Walker could not pass through the door! GrandMa survives on 1 wound after I put in a round of Sustain Fire from my Ludwig|
|Drayson swoops in to kill some men while the scuttle for their lives! Ironic the Zombies managed to run the furthest.|
|Heinrich goes in to try to save the 2nd Platoon making it's way back to my lines. Recon Grenadiers moving up to capture the mid-point|
|Sent in the Zombies into his Chinese Volunteers but he got the first shot on me|
|Dead Zombies. That made no sense...|
|Drayson managed to wipe out a unit of Apes before I destroyed both his walkers plus the embarked men (he had 2 units of 5 hitching a ride on those walkers). This was the turning point of the game.|
|I still could not deal with the choppers. Managed to ping off one wound from the chopper on the left|
|Chugged along quickly to capture the mid objective|
|Game ends at Turn 4 again due to time constraints.|
Drayson was a fair and gracious opponent. He never gave his plan away but he would walk through what his units were capable of. Did I mention he also walked away with Best Painted?
My tally now: 1 Win, 1 Loss
This game showed me the importance of anti-air or better still, air superiority. I am definitely getting my hands on the flyer.