Friday, October 17, 2014

Completed Guardian Squad Addan's Wave Serpent

I managed to put the final touches on the Wave Serpent that serve Guardian Squad Addan. These included panel line highlights which is a mix of Warlock Purple and Emperor's Children. I then go back and pick out the extreme edges with Emperor's Children. 

Also added the red gems to the Serpent. These start with a base of Scab Red, Blood Red and then Blood Angels Red finished with a white dot. 

Added decals to identify the Wave Serpent pilot and the rear logo for Squad Addan. 

Front shot

Rear decal with Guardian Squad Addan's symbol

Top shot with all highlights to 100% completion

Nicely blended in using the products below
YC recommended I use Mr Mark Setter and Softer to help blend the decal in. 
Started working on the Dire Avengers

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Thursday, October 16, 2014

Batrep: Eldar vs Dark Angels: Ravenwing

Stephen wanted a game with me after our apoc game we had last weekend so we made an appointment to play on Wednesday. He plays Dark Angels and paints his stuff. Excellent. He brought a full Ravenwing with Sammael, 2 units of Black Knights, 2 units of Ravenwing bikers, 2 Dreads and 2 units of Devastators. I brought my usual 1850 points of Eldar.

1850 points, we played the first mission in the book: Cleanse and Control. 

I deployed first to get the first turn. 

Kept my War Walkers, 1 unit of jetbikes and 2 units of Warp Spiders in Reserve/Deep Strike. 

Warlord powers and trait

2nd Farseer powers
 Ravenwing had Scout moves prior to Turn 1 and Stealing the Initiative.

The Ravenwing moved 12" up, close to my lines. 

All of a sudden, the Ravenwing were in my face!
Stephen tried to steal the initiative but rolled a '1'.

Turn 1
I had to prioritize taking out targets. The field was split for me owing to the forest on my side. I decided to focus on two edge units, one with Sammael and the other opposite my Wraithknight.

Moved my Guardian Serpent onto the trench only to immobilize it. Disembarked both units so that they can assist in taking out Sammael's unit

Into the trenches I go

Advanced up my right flank and disembarked the other unit of Guardians in the hopes that I can move out far enough to assist in shooting the unit on the right. I rolled a "1" for Difficult Terrain! Then I remembered my Warlord Trait which allowed me to add one D6 to my Difficult Terrain tests! I rolled a "6" allowing them to move forward! Woot! 

Move forward they did. Casted Guide on them and then had them Battle Focus. Ravenwing on the turn that they Scout in are quite hard to damage with their Jink save. I managed to only remove 4 out of 5. One survived.

The units on the left had a little more success managing to destroy Sammael and unit. 

Scored First Blood, Slay the Warlord and the two objectives above, one with 2VP's.

It was time for the Ravenwing hit back, advancing to close the distance

I really got lucky here. Unfortunately for Stephen, he only scored one wound with the Devastators.

Overview of the field

Ravenwing slammed in destroying the unit in an overrun

Consolidated next to my Dire Avengers

The Dark Angels managed to score these two
Turn 2
One of my Warp Spider units Deep Struck in while the other got delayed. The left flank was committed to taking the other unit of bikes out. 

While the units on the right targetted the Devastators

Supported with the other unit of jetbikes, I managed to remove 3 of the Marines. I sent the jetbikes with the Farseer in but the combat was tied.

Only managed to score this 
Stephen did not move any of his units except for a short shuffle of the Dreads. He did manage to take out my Wave Serpent on the right and held onto the objectives netting him two cards.
With this, Stephen was on top in terms of VP's
 Turn 3
I managed to score these objectives by the end of my Turn 3. 

I advanced my army midfield to brace for his 2 other units which were outflanking.

I had the right flank secured, except for that one lone Marine

One lone Marine

Poured fire into the Dread taking him out and one of my Warp Spiders in the ensuing explosion.

In Turn 3 his last two units arrived and gunned straight for  my Jetbike unit camping on Objective 6. He destroyed 3 out of the 4 but my unit passed it's leadership test. The Dark Angels also managed to kill off the Wraithknight 

Stephen then scored these objectives
Turn 4
The left side of the field was in full Eldar control so I swung them mid field to assist on the right side.

Moved as much as possible to the right to assist

Committed to taking out the right flank

Concentrated all firepower on these two units

While the last 2 Walkers focused down the last Dread

At the end of Turn 4 the Dark Angels had only 3 bikes and one Devastator Marine left. Stephen called the game

Control of the table belonged to the Eldar
Initially the game was really close as Sammael and his unit moved really close. Had they been able to Steal Initiative, the initial hit would have crippled the Eldar. To gamble on that '6' is dangerous though as Stephen now allowed me to pour mass Shuriken fire into his bikes.

It was the post chat I had with Stephen that made me reinvigorate my love for this game. He uses the fluff to inspire him to paint. Stories give his minis life and painting them helps him realize this. I plan to use this to inspire me to paint up my stuff.

I will go get Maugan Ra as he is the hero for Altansar.

Picked up my unit of Aces as well. Woot

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Monday, October 13, 2014

14,000 Points Apocalypse ABO Style!

After waiting for what seemed like forever, the guys and I finally got a chance to gather and set down our models for what seemed like our quarterly Apocalypse game. This time it seemed that we have escalated the pointage. 2 players aside with 14,000 points of miniatures on the board. 

We had Marneus Calgar (Marshall) and Cypher (YC) on one side. On the other side we had Bellial (Stephen) and Eldar (myself). 

It seemed like Belial was on the hunt for Cypher and the Eldar for their own reasons were coming in to assist them in capturing this agent of Chaos. Marneus it seems has been duped into working with Cypher. 

Let battle commence! 

Belial had most of his units waiting in Deep Strike. I deployed my Super Heavies and Serpents to try to capture objectives

Belial sent his Imperial Titan up early to contest

The Eldar was helping the Dark Angels hold their outpost

It was an Exterminatus! 

In Turn 1 the Eldar Walkers Outflanked going for the Imperial Titan
Belial had taken the Precise Coordinates Strategic Resource which allowed him to Deepstrike without scattering. It was a gamble putting the Terminators so close to their heavies as I was planning to pelt them with my long range Str D AP2 5" Templates

More Terminators materialize in our opponents' table edge

Subtle shades of gray

Pipped off some Hull Points from that Titan but it survives for the moment

My wife piloted this Revenant and was shy of 2 Hull Points to destroy their Warhound Titan! Amazing rolling

Right side of our field. We had managed to destroy their Imperial Titan for one SVP

Warhound Titan spying Terminators in the open

Marneus sends in his Marines to capture our objective

While Cypher himself dropped in behind enemy lines

Marneus himself dropped in to challenge Belial! 

YC managed to destroy 3 of my War Walkers

Both sides unable to charge on the turn they arrive, it was time to jostle for position

A very busy midfield

A very quiet no mans land.
At the end of Turn 1, the scores are:
Marnues + Cypher: SVP 4
Eldar + Belial: SVP 2 + Imperial Titan 1 = 3

Turn 2
Warp Spiders dropped in to eliminate potential scoring units

Meanwhile all Guardians disembarked to recapture the Strategic Objectives

Managed to destroy the Rhine but the Marines that disembarked scrambled behind the rubble - HUMCHI!

More fighting

Belial charges in and challenges Marnues

This fight would earn either side 1 SVP for slaying the Warmaster

Which retinue and boss would prevail? Belial did! Hoorah! 

Mid table

My Walkers were being hunted by these pesky flyers - very efficient in taking my Walkers out too! 

Cypher orders his Castigator Titan to advance up

The Eldar fans out to engage the Marines. Marneus sends in another Pod to secure this objective

Some excellent shooting leaving some Spiders dead

Excellent shooting killed off many Eldar forcing the Guardians and Avengers to flee

Marneus orders a charge but it lacked bite leaving both Serpents untouched

At the end of Turn 2, the scores are:
Marnues + Cypher: SVP 10
Eldar + Belial: SVP 2 + Warhound Titan 1, Warmaster 1 = 4

Total score:
Marnues + Cypher: 14
Eldar + Belial: 7

The Belial Eldar Alliance was trailing quite a distance. We have to concentrate on the objectives!!

Turn 3
The Jetbike contingent revs their engines and gun for the lone Marine who was capping the objective

The Eldar sent the Revenant Titan back to destroy the Drop Pods and support the right flank now that the large targets are down. The Scorpion engages the Glaive Super Heavy Tank. Our Imperial Titan engages their Castigator and manged to kill it. Unfortunately the explosion killed our Imperial Titan!

Finally manage to wipe the Marines off my side

Turbo boosted the jetbikes up in the hopes of securing the other mid field objective

Wiped out the Marines on this side and surrounded the objective with the Jetbikes

Marnues tank shocks the Dark Angels killing off 2 Terminators

I advanced both Walkers up to try to capture this objective

Marneus orders another Warhound Titan, expending 1 Strategic Point to attempt to eradicate Belial and gang. And they successfully deleted this unit helping Marnues to capture this objective 
Unfortunately due to the store's opening time, we could only get in 3 turns. 12:30PM to 6:30PM gave us about 6 hours of game time. Now we had to calculate SVP's.

Eldar captured

Eldar captured

Eldar captured

Eldar captured

Cypher's alliance captured

Marnues' Alliance captured

The table after 6 hours! 
 At the end of Round 3 the scores were:

Marnues + Cypher: SVP 6 + Warmaster Bellial Killed 1 - Warhound Titan 1 + Imperial Titan 1 = 7
Eldar + Belial: SVP 12 + Castigator Titan 1 = 13

Total score:
Marnues + Cypher: 21
Eldar + Belial: 20

A very closely fought game!!

Each player holding on to their Titans! 
I love apoc games simply because they are massive and each action counts for less. Working together to achieve success is important! My wife joined us today and it was just great. Letting her pilot the Revenant Titan made sense. Stephen wants her to roll all our dice!

Looking forward to the next one! 
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