Sunday, March 26, 2017

2v2 Batrep - The Danse Macabre

A storm was gathering above the planet Gerexus, making it hard to differentiate friend from foe. Many parties had previously fought over the bountiful rewards on offer, with few being able to claim absolute victory. As the walls of reality weakened, armies of the Imperium, wanderers of the Webway, newborn races, Traitor Legions, and denizens of the Warp all converged on the planet yet again. In the ensuing battle, none would be able to truly tell friend from foe....

Mork and I entered the 2v2 tournament held at Gamersaurus Rex over the weekend. We eventually settled on a combined Ynnari and Death Guard list. Much as I dislike the fluff behind it, soulburst brings a whole new way to punish lists which get an alpha strike in, while Mork's Death Guard added some resiliency for securing objectives.

The forces of the Danse Morkabre gathered.

Saturday, March 25, 2017

2v2 Tournament Part 1

So after finally painting and working on my army for the past 2-3 weeks, it was time for the actual tournament. Daryl is my buddy and he brought a beautifully painted army. 

It's a 2v2 tournament with no repeat formations.

Here is my list:

Skyhammer Formation
  • Assault Squad: 9 Marines + Sergeant with Power Weapon - all with jump packs
  • Assault Squad: 9 Marines + Sergeant with Power Weapon - all with jump packs
  • Devastator Squad: 9 Marines + Sergeant - 4 Grav Cannons
  • Devastator Squad: 9 Marines + Sergeant - 4 Grav Cannons
The following will be the three games Daryl and I had with some commentary

Game 1
The first draw we ended up playing with Lum and Melvin who are also regulars at T&D, our gaming club. This was hilarious! We just played them last week and in that practice game, it helped me hone my list. 

We rolled for first turn and in our previous game, Lum made the mistake of letting me go first, thus reducing Tau effectiveness. This time they rolled and managed to choose to go first and Lum promptly took first turn. 

Only to have us seize the initiative! 
Both Lum and Melvin visibly slumped and we had a good laugh about it. Some good old fashion luck certainly helped.

I really love this conversion! He actually used FW Ghal Vorpal and gang
Overview of the battle


Just love this amazing shot. Those Marines are dying in the droves and the Demons mop up
It was truly a war of attrition! 

While Daryl's Havocs get threatened by Lum's assault squads

My job was simple. Just go in and pull all attention to me thus allowing my partner to mop up on the objectives. Daryl got really lucky with the spawning and we managed to get all the right demons. Eventually we managed a good win, 16 to 6 - 10 point differential.

Stay tuned for Part 2

Monday, March 13, 2017

Tourney Prep - 1000 Point 2v2

So after preparing my army for the 2v2, I arranged for a game with Marshall, Lum and Melvin to give my army a good spin. I have never used the Skyhammer before and this would be my maiden game. Lum however is an experienced Skyhammer player and I learned quite a lot from the game with them. 

While Marshall wasn't in the true sense my partner for the tourney, he designed a list that he felt comfortable with that was balanced. It allowed me to see what worked for me too.
Marshall would capture the points while I was in their face
One quick lesson was that you always combat squad the Assault Marines when deep striking them into Intercept. That intercept template will easily wipe them out.

Another was that I should not have only 4 Grav Cannons in one unit of Devastators. 35 points per model, they were way too easily killed.

Interestingly enough, the Eviscerator actually worked in this game, killing the Stormsurge.

It became a bloody race to kill by mid game

With Lum eventually outnumbering me
We managed to win this game mainly because we got an early lead from the cards that we drew. However, I was more concerned over the viability of my list as the initial concept of it was to hit hard and draw the enemy into hammering down on my Marines. It did not have enough bodies and the upgraded Eviscerators soaked up too many points.

Came back and continued preparing more Marines

With only a week left, I really had to push out more Marines and fast
At this point, I was pushing out 3 to 6 Marines an evening as that was the only way I could finish in time. Note to self: do not wait till the last week

More hitting the table

I put those finished facing me to keep me motivated

And remagnetized all of the Eviscerator arms with Bolt Pistol and Chainsword
I also had to swap out the Plasma Guns and swap in a Power Sword for both my Assault Marine Sergeants. More work at the last hour. LOL!

Worst part was that I realised I was running short of my 2.5mm x 2.5mm magnets! Rummaging my magnet case, I found a stack of 2.5mm x 3mm magnets and I went to work with them, drilling deeper into the minis and hopefully not break the arms.

After finding the right parts, I magnetized them

While the arms were being primed, I started working on their bodies

This time working on more than 3 so I can finish in time

Always amazed how much a deadline can help push modelling progress

Focussed on the Devastators knowing that these models were complete

Airbrushed them arms

Only the arms left! 

Boom arms done! 
On Friday evening I took out my PVA glue and flocked the heck out of these Marines. All 40 of them! Packed them into the bag and I was ready to go. 

Sunday, March 12, 2017

One Hard Hitting Formation

So I've heard that this formation hits hard. Trying out something interesting for an upcoming tourney, I put together a list and then the starter models.

Started out with Eviscerators glued on the Marines before Marshall shared how shitty they are
So I plucked them off and magnetized them for future proofing!

I love working in bulk
An advantage of gluing and basing the minis is that the Primer forms a sealant which helps to seal in the basing materials (in my case sand and stones) from falling off.
I then hit them all together with a Flat Black Primer. Brand is Nippon
I keep having people tell me how important it is to use good primers. I don't think it's that critical IMHO. As long as the primer you use is not sprayed too close to your model, you should be alright. Remember to keep at least 1 feet or 30cm between your model and nozzle.

Unfortunately these models are extremely detailed so I work in 3's
I found that 3 is a good number if you are working on detailed models. Keeps me going as I get a sense of achievement from seeing them complete in a shorter time.

And then I broke out the Devastators which needed work too. Blocked in all the major parts in black,silver etc
There was a large bunch of Marines that were still not completed so I took out the airbrush and started batch painting in the evening. The only bad thing about doing this at night is that I realised my models were a little darker compared to my other batch that was painted in the morning. 
Airbrushing helps to save so much time but do try to do it in bright day light or bright lights

I had magnetized all my arms for the Eviscerators and I am glad I did. I eventually swapped them out for other options

Let's hope I pick up the right can when I top up that cup
More incoming! 


Saturday, March 11, 2017

Tyrannocytes

Spent some time building the new Tyrannoctye kit. Man this kit is one very troublesome kit with many repetitive elements.

I decided to magnetize all the weapon symbiotes and some of the tentacles for easy transportation.

All the same weapons. You will need to trim the connection flat to affix the magnet

Squid anyone? You can spot a few of flattened tips

Completed model. Took me 4 hours

Used the extra tentacles to build a Mucolid

Based the Tyrannocyte 

Hit the other 3 models with White Primer

And used Black on their carapace

Played a game with the Tyrannocytes

Skin is still WIP. I need to even out the wash but the bruised effect is really nice.
Spent quite a bit of time working on the skin. Starting with the base of Aged White (Vallejo), I washed it down with a diluted Carroburg Crimson. I then work the skin back up to Aged White using a wet brush method, picking out the raised areas and leaving the recesses purple. This gave the model the bruised effect. I then mixed Bleached Bone with some White and wet brush more precisely the raised bony ridges on the model. I then went back to the recessed areas with a Size 1 brush and hit the deepest recesses with the Carroburg Crimson. With this, I am done with the skin. 
If you look at the photo above, you can spot the 3 stages of the work in progress. The left most has just received its Aged White base coat while the one in the middle has just received the wet brush method. The one on the far right has the recesses re-shaded with Carroburg Crimson to restablish the depth.

Spent some time doing the chitin and worked in some purple streaks. Tidied up the viens and tentacles. Started working in the wash for the third Tyrannocyte. 
I have of course finished them awhile ago and forgot to put this post up! Enjoy! 

Wednesday, March 8, 2017

Malifaux Reinforcements - Ten Thunders & Outcasts

Both Factions I collect suddenly gets a boost in reinforcements. I have been looking for good Scheme runners for my Outcasts for awhile now and when these Winged Plagues were released, i ordered them.

Ready to run for my Schemes
I also broke open my Leveticus set mainly for Rusty Alyce.

Ended building all the girls from the kit

Primed and ready for paint
I managed to also secure some Tengu for my Ten Thunders. Cheap and fast, these are good.
4 points make them easy choice


Good models too. 
Welcome to Malifaux! 

Sunday, March 5, 2017

Malifaux Updates

So I am still enamored by this game. The balance, the way the rules are written and the fluff has been amazing. It's just too bad that the pick up rate is quite slow but it's gaining momentum. Those who are sick of the morass of rules you have to thumb through to understand 40k at the competitive level will be fairly easily drawn into this game. Enter Malifaux.

So I've played a fair few games now with my Faction of choice: Outcasts. They are a bunch of Mercenaries that can pair up with any other faction, they hit HARD and can kill pretty well. With the recent release of Parker Barrows, the Faction now rounds out its cast allowing you to win without necessarily killing. I like that. Something different from 40k again. 

Such a characterful model
One of the best parts of Malifaux for me has been the lore. Think Guillermo DelToro meet Tim Burton. That's the universe you're playing in. Cool? Damn right!

In my usual style I build as many models as I can, prime them all and then hit them with a zenithal of white to create instant shade and highlights before applying really thin layers of paint.

One such afternoon later

Smaller model count means that I can really go to town with my crew and masters. Here is a selection for a recent tournament. 

Wide shot of the crew

This crew won me Best Painted! 

Unfortunately not all models were painted at the event - it's still growing! 

A good show of different Masters and Crew
Over time, we can expect the players to slowly paint their stuff and I am truly looking forward to more painted minis. Great game, great minis, now hopefully great paintjobs!

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