Battle Builder:
Eliminate the Enemy
Close Engagement
SSU brought 2 midwalkers, 2 large units of 11men with Commissars, 2 Platoon Command, 1 Sniper Team and 1 Rifle team. A balanced list. Basically Jyue wanted to test out the Battle Squads of 11.
I had no idea going in what to expect so I deployed conservatively. I hid most of my close combat stuff in my right flank as the containers gave them a lot of hiding space. Other than that, I deployed my Ludwig in the most centre position to threaten both his walkers. Held the left flank with my Flak Grenadiers.
Both Battle Grenadiers squads held the middle ground supported by the Heinrich |
Both Platoon Commands had Improved Commands hence I have 6 men per squad |
Melee all hid in the containers. Deployed the Laser Grenadiers up front |
Jyue had big squads and elected to use body mass instead of cover |
First salvo took out 2 men from the opposite field |
SSU Snipers are deadly with their special ammo. Lost my Heinrich in Turn 1 |
Continued the barrage |
Jyue moved his walker up to try to kill them |
Laser Grenadiers fall back closer to my lines. I did not have enough firepower to thin this squad out fast enough. |
I brought up my Platoon Command up to support the Laser Grenadiers |
Flak Grenadiers kept on firing into the battle squad. Now only 4 remained with a walker bearing down on my left |
I was taking quite a lot of losses on the right flank. The Zombies had already been destroyed giving Jyue 2 Kill Points |
By Turn 3, I knew I had to advance to take out his other Platoon Command |
After combined effort from multiple squads, his battle squad was finally reduced to 1 man |
Now that the SSU snipers were out of the picture I turned my attention to killing off the walker on my left flank. Miraculously it survived with 3 wounds remaining |
I pushed up my right flank now that there was less opposition |
Finally took out his walker on the left flank |
Since this was a KP driven game, I hid my Laser Grenadiers and Command Platoon to deny Jyue the points. |
My army started shifting to the right now to tackle his last squad and walker |
Lobbed a few shells at his Walker who again survived. 5 wounds. Tough nuts |
At Turn 5 this is what the table looked like |
Combined all my fire to take out his last squad |
I was finally able to take out his Walker. |
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